Gamelab Barcelona is a market-accelerator event for games and interactive entertainment companies and projects. This event’s main objective is helping out the growth of new business initiatives in the European games sector, with special attention to those ones in an early stage of development. Gamelab also serves as an effective hub for local companies looking to expand their business globally and for those international companies that want to enter the European and/or Latin American markets.
Game studios, game publishers, game platforms, game portals, monetization and payment platforms, retail distributors, phone operators, middleware and tools companies, hw manufacturers, capital investment companies, industry media, industry organizations, service providers (localization, legal, testing, outsourcing, etc.), universities and private academies, research institutes, etc.
Top creators and executives from all around the world analyze the technical, creative and business trends and challenges that will guide the future of digital entertainment in Europe and across the world. Hot topics are established and emerging game markets, next game platforms, digital stores, online gaming, new business models, social and mobile gaming, etc.
Among the relevant speakers of Gamelab Barcelona in previous editions: Hideo Kojima, Peter Molyneux, Cliff Bleszinski, Hironobu Sakaguchi, Trip Hawkins, Ian Livingston, Louis Castle, Charles Cecil, Kazunori Yamauchi, Alex Seropian, Julien Merceron, Chris Avellone, Al Lowe, Phil Fish, Randy Pitchford, Cevat Yerli, James Ohlen, Robert Bowling, American McGee, Siobhan Reddy, etc.
A closer approach to specific technical and strategic knowledge offered in an exclusive selection of seminars, workshops and boot camps featuring top-notch industry experts and highly recognized global firms. Main topics include: download app stores, publishing opportunities, project funding and management, marketing strategies, game production, tools and services, etc.
Gamelab’s online business matching tool allows participants to gain visibility for their companies and projects, and find out in advance which potential partners and clients will be attending the show. Business pass holders can publicly show their objectives and availability during the show, send and receive meeting requests and exchange contact information from this tool.
Companies exhibit their latest games, products and services to the audience of the conference, the participants of the business meetings and the press.
A two hours exclusive show and party where the professional community celebrates the best games and projects showcased at Gamelab Barcelona.
To make everyone’s trip a remarkable experience, Gamelab and its partners offer a program of exciting networking and social events around the show. A good opportunity to share something more than work.
As one of the most followed industry events in Europe, Gamelab offers several opportunities for those companies looking to connect and improve their visibility with game professionals, press and/or consumers. Available marketing and PR opportunities at Gamelab include communicating new products, organizing press conferences and meetings, setting up parallel events in the city, etc.
Even though most of the attendees come from all around Europe, the event has a significant and growing number of participant companies from all around the world. English is the main language of the event, but conferences are also translated to make them more accessible for the local audience and a growing number of professionals coming from Latin-America. Academic and students are also a significant community taking part of Gamelab.
Upload your own events here.